Identifiant Mot de passe
Magicka : un nouveau patch et du DLC gratuit
Écrit par Roms6 le samedi 26 février 2011 à 02:58:29
MagickaPreuve d'un support plus que correct, le très bon Magicka vient de bénéficier de son onzième patch. Celui-ci corrige son lot de bugs, et apporte notamment des optimisations au niveau du netcode. Quant au DLC gratuit, il contient  un Magick, une robe, une épée et un bâton. Le tout se récupère automatiquement via Steam.

Au passage, sachez que la bande son du jeu a été mise à disposition sur le site officiel.

Magicka v1.3.5.0 changelog

« Mea Culpa » DLC

  • Staff - "Bugged Staff" - summons a swarm of bugs.
  • Sword - "A broken sword"
  • Robe - "Patched Robe"
  • Magick - "Crash to Desktop - Magick - zaps any foe (or friend)

Fixed issues/bugs

* Fixed initial collisionskin transformation of animated level parts.
* Improved capsule-static mesh collision. (Reduces risk of characters falling through collision)
* Fixed a crash when spawning too many greasefields or tornados in a network game.
* Fixed a network bug where multiple damage types in a single damage message was read incorrectly.
* Fixed a network bug where if a character had more than one status effect other clients would read it incorrectly.
* Fixed kills with beam-spells for characters without gibs.
* Fixed vortex synchronization over network.
* Made some optimizations to the network messages.
* Made some optimizations to the physics library.
* Corrected some magicks cast animations.
* Fixed Kahn’s bloodtype (black now instead of regular).
* Fixed a bug where some effects would turn invisible when spawned in certain angles.
* Fixed a thread issue on game startup which resulted in a crash for some users.
* Fixed an issue where the audio engine would cause a crash when quitting the game.
* Fixed an issue where if a gamepad tried to navigate the menu while changing chapters it would cause a crash.
* Fixed a bug in Chapter 2 Boss where he would be stuck in single state (ranged attack).

New features/balancing

* Added camera shaking effects.
* Added Xinput gamepad rumble.
* Fixed the duration and range of spray type spells.
* Improved Gun's tracer bullets.
* Reworked keyboard and mouse controller configuration.

Known Issues

* Network uplink bandwidth, while improved, can be demanding.
* Steam attempts to install XNA framework every time game is launched or rare occasion.
* Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
* The game may appear to be stuttering even though framerate is good.
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