Europa Universalis 3 HTT : patch 4.1 bêta
Écrit par Roms6 le samedi 27 février 2010 à 19:17:42

Europa Universalis 3 : Heir to The Throne dispose désormais d'un second patch 4.1 bêta. Celui-ci corrige un tas de bugs, apporte diverses modifications de
gameplay dont une bonne partie affecte le
HRE et la papauté, et quelques améliorations de l'interface.
Ainsi, convertir une province augmente désormais l'influence papale, le pape remettra en question la sphère d'influence si le prestige est bas, une décision religieuse permet de convertir un missionnaire contre de l'influence papale, etc. Côté interface, on notera le signalement permanent des traités de paix en cours, histoire de connaître leur durée.
Ce patch pèse 3.7 Mo et se télécharge directement
ici.
Europa Universalis 3 : Heir to The Throne v4.1 beta changelog
- Succession Wars scripted in history files should now work
- Scripts: Updated succession war histories to use correct syntax
- Changing FoG should now have a more logical effect on when the policy sliders can be changed again
- Peace cost for union formation lowered again, to 60
- A country in your SoI will now call you to war if attacked, rather than give you a CB
- Denmark can no longer instantly diplo-annex Holstein
- Added Static modifier 'national_defense'; lowers revolt risk in core provinces of your culture group when you are the original target of an offensive war
- Fixed a bug with trade leagues not getting disbanded properly on annexations
- Scripts: AI was much too liberal with Settlement Policy
- Scripts: Reduced the cultural conversion rates for some special cases
- Scripts: Chance of cultural assimilation in owned CoTs with 5+ of owner's merchants
- Scripts: Halved missionary conversion rates, except for the national focus bonus
- Scripts: Removed the income malus of tropical provinces (gamey capital movement mechanics)
- Scripts: The Muslim tech group now starts at a still higher level
- Scripts: Added some new Byzantine missions
- Scripts: The event (610) that fires on diplomatic annexation no longer decentralizes a country, but causes a stability hit
- Scripts: Added province decision 'promote_cultural_unity'
- Added event effect scope 'any_core'
- Fixed a bug with multiple copies of the same CB after reloading a save
- Scripts: Fixed a bug with event 9485; "A modest proposal"
- Fixed a bug with rebels always defecting to their sponsor
- Scripts: Event 1054, "Become an Elector" can no longer happen for republics
- Scripts: AI script for the decision 'revoke_restraint_of_appeals'
- Will now lose DotF correctly when forced to change religion
- Text: Added missing text in decline trade rights popup
- Scripts: Peace Cost for Annulment of treaties upped to 10
- Fixed a bug with message WHITEPEACEOTHER
- Scripts: Tweaked the Excommunication CB (you can only demand your cores or culture group provinces at reduced costs)
- Scripts: Doubled the base peace cost required for demanding the formation of personal unions (now 80)
- Peace AI: Fixed an issue with it demanding the release of a vassal at the same time as demanding its annexation
- The Papal diplomacy options should no longer even be visible if the Papacy is disabled
- AI should now upgrade preferred artillery as well
- Scripts: Event 9463 "The Family" should only happen to monarchies
- Theocracies can now be force converted
- The Casus Belli 'cb_spy_discovered' should now be active for AIs and in single player games as well
- Scripts: Achaea is now properly in the Western Balkans region
- Scripts: The Russian Nation decision now adds cores to Bolgar and Kasimov
- The options file "gameplaysettings.txt" is now correctly created and saved
- Text: Fixed some issues with incorrect pronouns
- Text: Added missing localization for EVTOPTB9473
- Text: Fixed typo in EVTOPTA6102
- Text: EVTOPTA9476 now works
- Revoltrisk effects are now applied after all other modifiers, so that effects of revoltrisk from temporary modifiers and from nationalism now actual appears.
- AI will no longer send missionaries to a province that has less than 1% chance of conversion.
- The truce alert will now always be shown when you have a truce, so you can determine the duration of it.
- Added clarifying and detailed tooltips to the imperical election, so that its possible to understand voting mechanics more.
- Inflation is now only halfed when going bankrupt instead of wiped.
- Bankruptcy now lasts 10 years instead of five years.
- Being declined on enforcing religious unity in the empire is an hit on imperial authority.
- You now need at least 1 imperial authority to enforce religious unity.
- The pope will now actual question your sphere if you got low prestige.
- Added a religious decision that lets you convert a missionary for some papal influence.
- Converting a province to the catholic faith increases your papal influence now.
- Having placed merchants no longer gives cultural traditions.
- Now there is a severe penalty to missionary chance during the spread of reformation and calvinism for the provinces that convert.
- An Admiral or explorers Manuever value now affects how quickly the fleet moves.
- Added a spyaction to spawn rebels of your own religion inside a country of the same group in a province with that religion.
- Papal influence triggers and effects now work.
- It is now possible to inherit another country even when at war, as long as both parts are in the same war together.